Medoma
Healthcare Logistics System
Background
Medoma was founded a year ago to bring hospital care for the acutely ill — people in need of short-term treatment for a severe injury or episode of illness, but not intensive care — to their homes.
The problem
Medoma’s system involves several stakeholders with their own tasks and responsibilities, each relying on different types of devices. This task is oriented towards the patients currently being treated at home.
A successful design would have to:
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Aid the patients in tracking and planning their healthcare
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Be widely accessible, as the product is intended to be used by a wide target audience, aged 18-100 — while also remaining modern
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Reflect Medoma’s graphic profile
Process and motivation
The design was based on a wireframe provided in the task, with several alterations made for the sake of improving the UX:
Incorporated internal scrolling for a more static interface, as well as established a "Home" for better navigation.
Implemented expandable cards for easier overview of information, as well as some copywriting fixes for conciseness.
Initially designed the color scheme to match the AAA contrast ratio for the sake of users with visual impairments, but changed it to AA after consulting with Medoma.
Used a single color indicating interactivity for consistent navigation.
Combined icons and labels to indicate the function of buttons for better predictability and understanding of the outcome of an interaction. This is based on my experience of older users being more hesitant to experimentally explore interfaces.
Made UI elements (buttons and text) larger to account for visual and motor impairments..
